At the launch of 8th edition all previous codices were replaced with index books due to a major rules overhaul (as of November 2019 these indexes are no longer produced). Space Marines adhering closely to the Codex Astartes are gifted of a supreme self-confidence, secure in the knowledge that they are exemplars of the very best qualities espoused by the Adeptus Astartes. After this, the Space Wolves would forever remain alone, the sole inheritors of the legacy of Leman Russ. For example, a missing company of Ultramarines would still be Ultramarines, therefore, once they managed to make contact with their Chapter home world of Macragge, they would most likely be reabsorbed back into the Chapter. Such environments range from sub-zero ice wastes, impenetrable swamps and arid deserts to exotic death world jungles, methane sumps and hydrocarbon oceans. Every Space Marine Chapter needs a name, a title by which its deeds are celebrated in the annals of the Imperium and by its enemies know their doom is upon them. After he succeeded in this endeavour, he immediately assumed command of the High Lords of Terra, and acting as the Lord Commander of the Imperium, assumed command of all of the Imperium's military forces. They originally served as the Imperium's XVIIIth Space Marine Legion during the Great Crusade and the Horus Heresy. Some Chapters deviate in character as much as organisation and tactics, such as the savage yet gregarious Space Wolves, while others break some fundamental principle of the Codex, such as the Black Templars, whose total numbers are thought to greatly exceed the 1,000 stipulated by Guiliman. Rules for models produced by Forgeworld are available as part of the Imperial Armour series of books, also published by Forgeworld. Furthermore, a Titan is able to carry weapons normally only seen in planetary defence emplacements or in the turrets of the battleships of the Imperial Navy. Two glands, one in neck, one in chest. Yet he is counted amongst the most noble and charismatic of the Chapter's leaders, in no small part because the Chapters own identity is so established and ingrained that even the most extreme of outside influences has little or no effect on it. One particularly inventive variation of the Exposure Trial is one in which the Aspirant is taken from his own environment and transplanted into an entirely unfamiliar one. Others, such as the infamous Pain-Glove used by the Imperial Fists Chapter, leave no marks, interfacing directly with the Aspirant's nervous system and keeping his conscious long past the point he would otherwise have passed out. The following Demeanours are intended to represent the characteristics that might be displayed by Chapters that have some measure of their own tradition and history, yet still maintain some links with their Progenitor and other Chapters. Fleet-based Chapters makes their homes on vast space-going vessels. Warhammer 40k. Some sport a single colour, applied to the entire surface of the armour while others use several colours, halved or quartered to produce a striking and recognisable pattern. A Thunderhawk assault is in effect a variation on the drop pod method of insertion, sacrificing a measure of surprise for the overwhelming firepower the gunships themselves are able to bring to bear. They are honest to a fault, and expect the same quality in those they fight alongside. In temperament, most Space Wolves are blunt and plain speaking, even to the point of giving offence to those not used to their ways. Many of these Chapters travel the galaxy in vast circuits, taking centuries to pass through a single segmentum, while others limit their movements to ancient, hereditary spheres of influence and areas of responsibility. Each Space Marine Chapter is limited to a strength of approximately 1,000 Astartes by ancient tradition, so that no one man can ever again command enough power to start another successful rebellion against the Emperor. Furthermore, each front features multiple defensive lines, so that should one fall, an in-depth defence can be enacted and counter-attacks launched from subsequent lines. Wars of secession, fought between rival factions each believing themselves the rightful heirs to the rulership of an Imperial world, reduce entire planets to wastelands even without the actions of hostile invaders or rebellious elements. In times of outright war, the Space Marines may take direct control over the world's military, sometimes even despatching its officers to serve as generals amongst the lesser armies. It is to know the possibility -- for even a second -- of an Imperium without the Emperor. the Emperor in his darkest days. Such Chapters may appear superficially to follow the organisational doctrines of the Codex, yet focus on close combats when it comes to delivering victory, or they may actually field an increased proportion of Assault Squads over Tactical or Devastator Squads. Other Challenge Trials involve contests of strength, stamina, speed, skill or mental strength. Although the Imperial Fists have a preference for long-range engagement and specialise in siege warfare, they are also well-known for their passion for dueling, a tradition thought to date back to the earliest days of the old Legion, before it even left Terra on the Great Crusade. Of course, suppressions may fail in their objectives, and escalate into full blown wars consuming millions of lives and lasting They are highly suspicious of outsiders and often appear unreasonably aloof and intransigent. Codex: Kroot | Warhammer 40.000 (Homebrew Codex) Therefore, it is highly advisable not to imply that your Chapter has somehow miraculously found the cure. Younger worlds where Mankind's dominion is not yet fully established, are often host to all manner of hostile lifeforms, including predatory beasts, carnivorous plants and virulent microbes. Codex Supplements have their parent faction noted in brackets. This expression of duty can become exaggerated in members of the Chapter after long periods in combat, especially against numerous and unrelenting foes like the Ork hordes of a WAAAGH! These Chapters, known as "Non-Codex Compliant" or "Non-Codex" Chapters, are further shaped by their home worlds or the personality of their Primarch, while still maintaining Codex-compliant in other ways. In the execution of battle plans, the Chapter's leaders remain flexible, and are willing and able to change approach at a moment's notice. The right pauldron displays the Squad Specialty Badge, which indicates the specialty of the squad (Tactical, Assault, Devastator or Veteran) the individual Astartes belongs to as well as the number of his squad within his company. The Imperium of Mankind .a fan-based community that is about the tabletop game Warhammer 40,000 produced by Games Workshop. Where the Space Marine Legions had once served as the Imperium's primary frontline military forces, that role was given over to the newly created Imperial Guard, which had been created from the remains of the Imperial Army in the wake of the Heresy. The Salamanders are not swift to determine a course of action, and slower still to change their minds once they have decided. Some may field a larger proportion of Devastator squads, balancing these off against a reduced number of Assault Squads. The most common elements between iterations include: Codex supplements provide additional rules for sub-factions of a parent army. However, it is a fine line between determination and obstinacy, and Battle-Brothers must be watchful that their stubbornness does not grow. The Chapter Master holds the same powers as a planetary governor, indeed, potentially more for his political and military force is far greater. Yet such conflicts are common, as Imperial Commanders vie for territory and seek to settle old scores. Such a force united would be nigh unstoppable. Inevitably, in such an environment large sections of the population fall to destitution and anarchy, and while the forges and manufactoria are ruthlessly managed, vast areas of these cities are often abandoned to misrule and neglect as new ones are built. Codex Supplements have their parent faction noted in brackets. 8th Edition Codex: Chaos Space Marines, Codex: Death Guard, Codex: Thousand Sons, Codex: Chaos Daemons, Index: Renegade Knights, 8th Edition Codex: Space Marines, Codex: Blood Angels, Codex: Dark Angels, Codex: Space Wolves, Codex: Grey Knights, & Codex: Deathwatch, 8th Edition Codex: Astra Militarum, Codex: Adeptus Mechanicus, Codex: Imperial Knights, Codex: Adepta Sororitas, Codex: Adeptus Custodes & Index Imperialis Articles, 8th Edition Codex: Craftworlds, Codex: Drukhari, Index: Xenos - Ynnari, Codex: Harlequins, & Codex: Necrons, 8th Edition Codex: Orks, Codex: Tau Empire, Codex: Tyranids, & Codex: Genestealer Cults. Some Chapters have honed this ability to such a degree that the mere appearance of their vessels in system space is sufficient to bring about the enemy's total collapse. Entire forge worlds may be turned over to the manufacture of the mighty arsenal of weaponry, ammunition, armour, vehicles and war ships that any such force will require. It is a religious madness that is often expressed with valor and fearlessness on the battlefield, but it can also turn the Battle-Brother against all creatures touched with the psykers gift, be they friend or foe. Conversely, perhaps the Chapter's actions earned it the disapproval of some Imperial body. The Chapter favours assault troops and tactics to win the battle. The Imperial Fists are one of the First Founding Chapters of the Space Marines and were originally the VIIth Legion of the Legiones Astartes raised by the Emperor Himself from across Terra during the Unification Wars. Though many such worlds are covered in harmless frozen water, many others feature far more exotic, often highly-toxic chemicals. If the population is even aware of the Space Marines, they are distant, semi-mythological figures, whose appearance is a portent of great things. Space Marines are untouched by plague or any natural disease and can suffer wounds that would kill a lesser being several times over, and live to fight again. They also possess a well-deserved reputation for merciless slaughter. The warrior's body mass grows by up to eighty percent, many of the bones fuse, and canine fangs sprout from his gums. By order of Roboute Guilliman, the Ultima Founding took place, and many newly Founded Chapters were comprised entirely of Primaris Space Marines. Because they tend to recruit from a variety of sources, Fleet-based Chapters are more unlikely than any other type to inherit the ways of the communities it recruits from. The nature of the trials set by the outsiders vary enormously, but all are so arduous that only a handful pass them. They maintain recruitment-chapels on various worlds spread throughout the Imperium. The Great Crusade set the stage for many of the most memorable feuds. Despite this, some Chapters have historically excelled at such a form, or are temperamentally suited a type of war that is a unique mix of science and murder. Warhammer 40,000 Homebrew Wiki:How to Create a Homebrew Space Marine Battle-Brothers that underwent a Survival of the Fittest Trial before being accepted in the ranks of the Chapters Neophytes are often possessed of a heroic air, for they proved themselves the greatest warriors of their home world in passing the Trial. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. Far from the surgical strike of Space Marine insertion, a massed drop involves thousands of troops deploying by drop ships large enough to carry entire regiments of infantry or hundreds of battle tanks. While many ocean worlds are dominated by bodies of water teeming with life, many others feature seas of far more exotic and potentially dangerous substances. Aside from the ready source of recruits afforded by the hive-cities, the Chapter has access to a nigh-unending source of munitions, and it is likely that the master of each city is required by ancient law to provide the chapter with a tithe of its industrial output in return for the protection the Chapter's presence affords. Many planets classed as Hive worlds feature a predominance of polluted wastes, the result of millennia of mining and industrial processing. Most Chapters strive to maintain a standing force of 1,000 Battle-Brothers, plus additional officers and specialists, but the tides of war and disaster rarely allow such a luxury. As they become unstable, they begin to mimic the sullen nature of their Primarch before his mysterious disappearance. The complete and utter erasure of all records of the IInd and XIth Legions is considered by Imperial historians as the most successful Edict of Obliteration ever carried out in Imperial history. It is the most solitary of confinements, where no self-respecting battle-brother need look upon his own weakness and invalidity and where he might summon the strength of will to banish the Darkness of the Primarch and recover his sanity. The Dark Angels and their Successor Chapters, collectively known as the Unforgiven, have an unusually close bond, often working hand-in-hand with one another. After enough gene-seed had been collected in the vaults on Terra, the High Lords of Terra authorised the 4, This Founding occurred somewhere between ca. Whatever the cause, the end result is a strong distrust in allies fostered by many Red Scorpions which can become more acute over time until many of the Chapter come to believe that none among the followers or children of the Emperor share their own purity and strength of loyalty, and can never be fully trusted. It is treated as a community project and serves as both hints and guidelines. After the Horus Heresy and the resultant Second Founding reforms of the Adeptus Astartes, the Space Wolves Legion was divided into two Chapters: the new Space Wolves Chapter, which was not compliant with the dictates of the Codex Astartes and retained the name of its parent Legion, and the second Chapter which took the name of the Wolf Brothers. This is an attitude that developed as a consequence of the Salamanders' own unusually close connections to the Nocturnean people, as they are one of the only Chapters of Astartes who continue to interact with their families and the people of their homeworld after their transformation into Space Marines. Current, valid books: All codices were rendered obsolete by 8th edition Warhammer 40,000. despite this, some Chapters field a higher proportion of armoured vehicles, and integrate them far more into their tactics than others. When creating a Space Marine Chapter, be sure to utilise the Space Marine Chapter Infobox in order to keep your article uniform with other Space Marine Chapter pages. On some of these worlds, the Space Marine Chapter forms the very highest tier of a stratified and regimented society entirely focused on martial pursuits, where all aspire to the example set by the Adeptus Astartes. Those Chapters that call a Death World their home are likely to be experts in fighting in the particular type of terrain it features. Targets are selected so as to cause maximum disruption of enemy command and control nets, with precision strikes called against leaders and communication nodes so that once coherent armies are reduced to disparate masses of uncoordinated and utterly demoralised mobs. The Blood Angels' Chapter keep is located on one of its home world's moons, while the Mortifactors' is a starfort in orbit high above. Many are based on a single homeworld and recruit solely from that populace, setting trials and tests for prospective candidates to weed out all but the strongest and the most faithful. Purges are brutal affairs, and often trigger a full-scale uprising. 2nd Edition was released in 1993. Several Chapters are known to make use of the Challenge Trial, including the Ultramarines, Imperial Fists, Storm Wardens and Iron Snakes. Plenty of Chapters use just a single word to sum up their identity (such as the "Rampagers" or the "Subjugators") while others use a proper noun in their title, such as the "Sons of Orar" (Orar being a figure in the Chapters history). There were twenty Primarchs, no more. Secondly, writers should really be creating their own Chapter not to gain a suite of abstract advantages over other Chapters but to indulge their creative urges and foster more opportunities for rewarding imaginative writing. Though there have been recorded incidents within GW established canon where a lost company has decided not to return to their parent Chapter, and has decided to strike out on their own, this doesn't mean that they have become a different entity. Below are examples of the most common colour patterns utilised by Codex oriented Chapters: Each Company has a unique colour that its members wear, commonly on their power armour's shoulder plate rims, but some Chapters use chest eagles, bolter cases, knee pads, helmets or other parts of a Space Marine's Power Armour. Codex (Warhammer 40,000) - Wikipedia In most cases, the savagery of the tribes from which the Chapter recruits is tempered by the training, indoctrination and psycho-conditioning imposed on its Neophytes, but in some cases the Chapter is very much shaped by the character of the population, inheriting not only its warlike qualities but many of its unique cultural mores. Depending on the source material from which the deserts have been formed, they can be any colour imaginable, such as the deep red of the iron-rich deserts of Mars, the striking blue lazulite dune-seas of Nova Lemuria, and the choking sulphur wastes of Urquhart IV. Trade wars escalate to open conflicts and the planetary militias are used not to defend against attackers but to capture territory from bitter competitors. You are free to edit it, if deemed appropriate. Many relate to the Chapter's home world or its Primarch, while others recall some great victory the memory of which drives the Battle-Brothers onwards into the fury of battle. They still chant Catechisms of Hate as they go into battle, and they will still kill anyone or anything that opposes the will of the Emperor. Warhammer 40k 5E by Killbodies0313 - Created with GM Binder. The Space Wolves, known in their own dialect of Juvjk as the Vlka Fenryka or "Wolves of Fenris", are one of the original 20 First Founding Space Marine Legions, and were once led by their famed Primarch, Leman Russ. (Homebrew) 40K fanedition - Archive - The 9th Age The specifics of the cult develop over the millennia, so that two Chapters sired by the same Progenitor during the same Founding may, after several centuries, exhibit radically divergent religious practices. Am I These Chapters (alternatively designated as Great Companies, Harrows, Millennials, etc.) While all Space Marines have hatred of the enemies of Mankind, especially those which lurk among the stars preying on the worlds of the Imperium, the Novamarines have fostered a deep revulsion for xenos beyond even that of most of their kind. Below is listed the most common special equipment utilised by the various Chapters of the Adeptus Astartes: Every Chapter has its own "Chapter cult," the body of beliefs and practices unique to itself. Many people tend to base their Fanon Space Marine Chapter on a real-life culture they are interested in. In some cases, a culture's traditional festivals and rites of passage are in fact well-disguised Trials, established generations ago and watched over in secret by Chaplains or senior Chapter Serfs. As there were 20 existing Space Marine Legions, there would be no need for any such 'secret' Chapter. Once the VIth Legion of Astartes raised by the Emperor at the dawn of the Great Crusade, the Space Wolves are renowned for their anti-authoritarian ways and their embrace of their homeworld Fenris' savage barbarian culture as well as their extreme deviation from the Codex Astartes in the Chapter's organisation. Many of the cultures from which the Astartes recruits exist in hellishly dangerous environments populated by all manner of predatory beings. Chapters such as the Blood Angels, Dark Angels, Space Wolves and White Scars utilise different organisational structures, idiosyncratic terminology, specialised ranks, as well as maintaining long-ingrained traditions of their own individual cultures. In this way, a Space Marine is engineered and modified to become stronger, faster and tougher than any normal human could ever be, able to endure the harshest conditions without concern. Just because there is a GW chapter that has something, doesn't mean it's a good thing to do for your chapter 'just because'. Though no single terrain type defines this class of world, many are swathed in jungles populated by carnivorous plants as dangerous as any predatory beast, where even the air itself is poisonous. They have the pride in knowing that theirs is the pinnacle of the Codex Astartes and the legacy of the loyalist legions which served A battle-brother of the noble Blood Angels Chapter. Commonly, a Blood Duel Trial is fought in rounds, with Aspirants fighting foe after foe until only a small number remain. It is likely that many Chapters have been created with a specific role in mind, whilst others have been founded due to a general increase in the activities of the Emperor's numerous enemies. In time it grows, encompassing all forms of alien life, even those of little interest or threat to the Imperium, until eventually they cannot bear to see the xenos live, even at the cost of prudent tactics and the strained measures of battlefield diplomacy.
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