A creature that run the gamut from graceful yet deadly knaves to bruiserwho fails the saving throw is blinded for a number of rounds thugs. Your size is Small.emotions they feel. visit Humblewood will want to know Birdfolk. Number 3 - The Circle of the Shepherd. You can seewrong ones, deadly enemies. I have had an affinity for nature and animals my entirelife, which has been my primary source of inspiration for much of my personal work.
Play Hawks And Doves Instead Of Orcs And Elves In Humblewood - Forbes Languages. Due to this inherent advantage, along with their speedand power, strigs make excellent hunters and rangers. Speed. Tender subclasses. Your connection to the Great Rhythm isto see and hear you. Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. 2 I am devoted to the wind spirits, in action and title. The DC for this saving throw is 8 + your profi- ciency bonus + your Strength or Dexterity modifier. Glide. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood . Speed. Vulpins mature at an average pace, and can becomparatively long-lived. Ability Score Increase. Mapach Mapachs MapachFor larger, more intimidating strigs, the great gray owl orgiant scops owl can provide a robust presence, while smaller Vulpin Vulpins Vulpinstrigs could take inspiration from the little owl, or borealowl. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . Humblewood is home to a variety of beasts whose size, strength, and abilities can only have grown thanks to the Woods magic. Additionally, you have advantage on Strengthfor superiority, strigs use their immense strength and stamina (Athletics) checks made to climb any surface your talons couldto endure even the most punishing assault. These subclasses, items and much, much more will be included in Hexbound, a 5th edition witchy supplement developed by Antonio Demico and published by Hit Point Press. powered flight, the strong hollow bones and lightweight bodies of birdfolk allow them to easily use their feathered arms toTHE BIRDFOLK glide, and unless severely encumbered, all birdfolk can recover gracefully from what would otherwise be a deadly fall. add an additional 2d6 to the weapons base damage dice.Scofflaw At 18th level, you have advantage on attacks you make with improvised weapons. Lumas are short-lived reaching adulthood around 20 Languages. Your base walking speed is 30 feet.In the right situations, vulpins can be true friends, and in the Darkvision. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. The guardian spirit will damage equal to your Bardic Inspiration die.remain for as long as you concentrate on it, up to 10 minutes. I'm playing college of the road and it sucks as hell, having to waste inspiration die to use core abilities of the class. This site works best with JavaScript enabled. The wind speaks to my soul, and I am bound to go wherever it directs me. Nonetheless, corvums see the benefit of rules, even ifmany attempt to turn them to their own advantage. Over time, birdfolk culture spread, and the capital city of Alderheart became the most politically influential place in the Wood. Age. Those days are long since gone,but the memory of the sinister vulpin has yet to fade fromthe minds of the humblefolk, who endured great suffering attheir hands. Growing up gifts. Gallus are the most varied of the birdfolk races, rang-ing from just under 4 feet to just over 5 feet tall, and showingmany unique builds. Press the space key then arrow keys to make a selection. You are adept at finding your way through even the heavy armor as long as you arent encumbered. While I think it comes into its own more at level 7, it doesn't get its best stuff until 10th which may be abit on the late side; it'll depend a lot on what your DM does for a character using improvised weapons if others are getting magic weapons. It is also worth noting that regardless of class, Hedges gain druidic abilities, automatically have access to the druicraft cantrip and learn the Animal Messenger spell at level two. While you are overlooked by the crowd, your Glide. If you would like to contact directly at customer service, you can call on this number also 1-888-280-4331. Militia Training. Jerbeens have a strong sense offamily and like to surround themselves with good companywherever they rest.Outsize Courage Size. As part of your attack action, you can utter deadly threats to a single target within 30 feet of you, causing them to become frightened of you for 1 minute on a failed Wisdom saving throw. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. Spurred by personal interests and flights of it naturally.fancy, lumas lean towards chaotic alignments. Despite typically being dark-feathered, a variety of including chinchillas, could be used for visual inspiration ascolorful corvids exist. We throw dice onto surfaces made of trees whose history we are woefully clueless of. Despite these positives, a great deal of a Gallus's other abilities are quite limited in their utility, gaining a few proficiencies and doubling their proficiency bonus on history checks that relate to their lore, community, or background. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. One of the traits mapachs are most well-known for is Resilience. You may choose whether the jump uses your Strength or Dexterity score for determining combat, you can make a Dexterity (Sleight of Hand) check height or distance, and you double the distance you would against a DC equal to 10 + the targets Dexterity modifier. Charisma is your spellcastingability for these spells. The various folk who make up the world of Humblewood are divided into two categories: the birdfolk and the humblefolk. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. making it a perfect starting point for new players. This innate bond with nature may alienate you from cityin your close-knit community has taught you how to inspire life, but you will always have a home within the more remoteothers and rally folks to a common cause. bite attacks. If I remember correctly, something in the night domain is missing a use limit, based on how I would design it. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. 6 Captain 4 I have trouble sleeping unless Im on the ground Lookouts typically watch the roads for any signs of Perch (or floor) in my bedroll.Guard patrols, signalling the team to bail if a heist looks toorisky. They also favorserious conflict does arise, hedges who feel they have been truly neutral alignments, as hedges have a great respect for theand deeply wronged can close themselves off from the rest of balance of nature.their society, sometimes resulting in splits in a community. This allows you to goad your foe into swinging in ways that can cause them to strike their allies, or which leave them open to a counterattack. I've only read through it but I was underwhelmed. Chapter 1 | Welcome to the Wood 25a I shall reclaim the Gasparian Isles and return my family to their homeland - Pico Piante, Swashbuckler Extraordinaire26 Chapter 1 | Welcome to the WoodJerbeen tiny yet brave Jerbeens are small mouse-like folk with long, furred tailsthat help them balance. Your base walking speed is 30 feet. Storytelling on its own has always been connected to nature. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything thats handy. Your base walking speed is 30 feet.12 Chapter 1 | Welcome to the WoodDusk Corvum As a dusk corvum, you are more at home in the bustleof society than in the wilds of the forest. RELATED: Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked. You cant use this feature again until you have completed a long rest. As varied as the trees in the WoodRAPTOR VULPIN STRIG HEDGE Chapter 1 | Welcome to the Wood 33Raptor STANDARD LANGUAGES Raptors take after smaller birds of prey, like falcons and Language Typical Speakers Scripthawks, but using larger species, like eagles or vultures as a Birdfolk Birdfolk, Birdfolkreference would also work for raptor characters. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. In order for you to use this feature, a creature must be able to see, hear, or otherwise be able to understand you. You are adept at hunting under the cover of night. 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. Cervans have a unique ability to bounce back Pronghorn cervans are taller and tend towardand survive a physical shock that might kill others. When a chick is born with special markings or uniqued6 Ideal feather patterns, or when they survive a dramatic childhood event, some folks brand them Wind-Touched. Humblewood Review. The Native American stories of the trickster Raven, the Medieval fable of the Owl and the Nightingale, or something as obvious and simple as Grimms Fairy Tales are all examples of how the natural world around us has shaped storytelling. When I was young, the films and books I devoured with the most enthusiasm were the ones thatappealed to audiences both young and old, whose characters may happen to be adorable woodlandanimals, but still bravely explored a mosaic of complex, confronting themes that we continue to puzzleover well into our adult years. I am beyond excited for you all to take your first steps into this world, uncover some of its secretsduring your adventures, experience its stories, and come away with many of your own stories to tell!Leesha Hannigan,Art DirectorTwitter: @LeeshaHannigan Preface 7Introduction about the wood In the far away world of Everden, on the eastern coast of a great continent, lies a vast forest nestled between the mountains and the sea. The powers I have been gifted with and perceptions of yourself and your community, pairing are meant to serve the common good. You gain proficiency in one of the following skills: Arcana, History, Nature, or Religion.Too Smart Appraising Eye. You gain the follow- more gracefully. The Wood, as it is known to its inhabi- tants, is not like any other forest. You know the druidcraftcantrip. Ability Score Increase. Theyve branded me a traitor. They enjoy the arts and the pursuit of leisure. When attacked by a creature you can see within 30 feet of you, you can use yourCleric Level Feature reaction to impose disadvantage on the attack roll, as shad- 1st Domain Spells, Eye of Twilight, ows envelop your form. 1 I never back down from a challenge. Your accuracy allows you to treat three-quarters cover as half cover and half cover as no cover.Natural Predator Hunters Training. You can range for milesin the Wood without ever setting talon tosoil, moving more confidently through thebranches than some move on flat ground. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. They resemble few small gardens wherever they live.hedgehogs, although the quills that cover their backs are fartougher, hard enough to repel blades and sharp enough to Dressed for Comfortpierce the solid hides of monstrous creatures. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly6 ForewordPreface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a worldfull of vibrant, diverse characters, living in an expansive forest with a rich and intricate history. YourDexterity score increases by 1. A creature can only 14th Divine Strike (2d8) benefit from this effect if it can see at least one of its allies. Size.
[Let's Read] Humblewood | RPGnet Forums The love is very often in the details, just assome of the most significant moments in a campaign can be the quiet ones, the small words exchangedat the campfire, or the tiny clues indicating a much larger mystery to unravel. Your innate eccentricities make it hardyou may fly up to your movement speed in one direction for other folk to figure you out. (Neutral) Cynicism. There are two main subraces of strigs: swiftand stout. We dont know these tales as we weave our own, but the connection is still there. They are crafty, hearty, and tough, but their true strengthlies in the potential they see when looking at the world around Ability Score Increase. These are based on the information like to tell.provided in each races description, and reflect the naturalvariation that occurs within the different folk of the Wood. Woodland Hunter. When you perform, you can demon- strate the innate and mystical power of your Charisma. FOR SALE! You have advantage on saving throws againsttheir ability to find a use for just about anything. Using this skill strains the eyes, and you mustwhenever possible. As a bonus action, you can use your powerfulknife sharp and shows a level of respect for oneself. (Good) Skill Proficiencies: Athletics, Insight Tool Proficiencies: one type of Artisans Tools Self-Preservation. Skip to main content. You can also understand Auran, though youcannot speak it naturally. Your base walking speed is 30 feet.they are not very strong, brave, or powerful on their own. Scofflaw is a bit strong, but I don't think it's necessarily too strong. (Lawful)3 Egotism. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. Shrewd and capable, corvums prefer moralflexibility and are more likely to be neutral than either goodor evil. You can expend one use At 6th level, your practice allows you to weave wardsof your Bardic Inspiration when you cast this spell to change that retaliate against those who would harm your allies. 218 Index 219 License 224Foreword by holly conrad Nature, or the forest, might be quite the distance from our homes, Twitch streams, or stages where we play RPGs like 5th Edition (because oddly enough thats the magical world we live in now). You can use your action to curl up, exposingattackers to a wall of your toughened quills.
Humblewood - Adventures in the Wood - Characters - RPGGeek At the discretion of the GM, your Humblewoodhave a flat weight modifier. additional bonus to the saving throw. Your Charisma score increases by 2, and your Wisdom score increases by 1. Simi- Your character is more than just a collection of rules. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. (1d4) lb.Hedge 2'11" +2d6 30 lb. These food items will last up to 8for the violation of the goodwill that any community ought hours or until the end of a rest, and will never spoil. Your base walking speed is 30 feet.of gardening unmatched by other birdfolk. Size. At 14th level, you have learned how to make your ward even more resilient. The right ambush prey as a 2nd level spell with this trait, and regain thelook from a vulpin can bewitch or terrify, and vulpins who are ability to do so when you finish a long rest. You can speak, read, and write Birdfolk.close-knit communities wherever they roost, and their sense You can also understand Auran, though you cannot speakof pride for their community runs deep.
Scofflaw (Humblewood Fighter Subclass - Fighter - Class Forums - D&D Beyond WIND-TOUCHED8 I want to see how others handle situations There are legends within the Wood, of birdfolk blessed Im afraid of. Languages. Ability Score Increase. Although they would probablyWhile not every cervan has horns, the ability to grow them is not be native to Humblewood, armadillos, pangolins, or echid-seen as a blessing of Cairith, and is a part of their culture. When falling you can use yourof villainous, and they are regularly cast as the antagonists of reaction to spread your arms, stiffen your wing feathers, andany given situation. Chapter 1 | Welcome to the Wood 15uma peculiar in nature Lumas are a race of polar opposites when it comes to intelligence. Youand endurance above all, but not necessarily for the purposes cant discern color in darkness, only shades of gray.of combat. The World In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a myst You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. 2023 Wizards. Through speech and touch you can communicate simple ideas Understanding. There are two main subraces of corvum:increases by 2. dusk and kindled. They weigh around 100 pounds. Choose one of these subraces.Stout Strig As a stout strig, you are as hearty as you are strong, ableto weather hardship and impose your will on the worldaround you. At 14th level you can select a second favorite trick from among Travelers Tricks you know.36 Chapter 1 | Welcome to the WoodTravelers Trick Options At 14th level you have learned to shore up any weaknesses in your stance. This effect lasts for a number of rounds equal to your Wisdom modifier (minimum of 1 round). The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. to do so when you finish a long rest. While this may initially seem to be a downside, their quills provide them with an AC of 14 plus their dexterity modifier. Intimidating BanterCreature of the Night At 3rd level, you are adept at integrating insults and barbs into your fighting style. You gain the ability to call upon thethemselves. Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. We have so much technology surrounding us every day, getting out into nature isnt an option for many. Press question mark to learn the rest of the keyboard shortcuts. For the duration of the effect, at the begin- ning of each round on your turn the target gains a number of temporary hit points equal to your Bardic Inspiration die + your Wisdom modifier (minimum of 1). You serious? This will make calculating things that rely oncharacteristics based on sex, and traits such as plumage, mark- size categories much easier, rather than having to remem-ings, and size difference are not associated with a specific sex ber which size variant a player has chosen for a race.or gender. While many folk are onlyever aware of what goes on directly around them, raptors have Talons. You may impose a -5 penalty to this attack roll. Youyou. This is not to say that hedges have never time, with many reaching 120 years or more.known strife, only that their proactive approach to mediation,coupled with their deep respect for the dignity of all living Alignment. What ties them together is their belief that theres noequal to your cleric level. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. . Any creature that misses you with a meleeattack while you are curled up takes 2d4 pointsof piercing damage from your sharp quills. Your Dexterity score increases by 1. Birdfolk who wish to become fluent in this dialect must writing by using a variant of Birdfolk alphabet. You can speak, read, and write Birdfolk. Alignment. It is said that this is a main contributing Charisma is your spellcasting ability for this cantrip.factor for the close-knit, and exclusive luma districts inlarger cities. Mapachs stand between 4 and 5 feet tall, and encom-with a problem.
Ranking the Druid Subclasses in D&D 5e - Tabletop Joab Well correct itLEAVE FEEDBACK SUBMIT ERRORSdeckofmany.com/feedback deckofmany.com/errors Got questions? Dexterity might be a trickier one to justify normally, but if you're trying to do it in combat anywaythen if you're fighting in a dextrous way it seems reasonable already to ask for that. food created in this way takes an action, providing whomever eats it with healing equal to 2d4 + your cleric level, and can Clerics of such gods value unity, and praise the strength remove either the frightened or poisoned condition from thatthat can be gained when people support each other. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. Standing Leap. Has anyone played at a table with one of the new tender subclasses or feats? Strigs prefer the relative simplicity of the forest to themachinations of society and politics. What matters isnt whether or not my5 powers are genuine, but what advantages I can reap because of that belief. As their name may imply, Hedges are a race that strongly resembles a hedgehog. Additionally, you are adept at finding shelter in the burned before.4 I have a problem with authority. Log In Sign Up. Size. Though, how long your repairs holdtogether is up to the GM. (Evil)6 Naturalism. Chapter 1 | Welcome to the Wood 43d6 Ideal GROUNDED Despite the inherent vertical aspects of birdfolk culture,1 Repentance.
A Deep Dive Review of the Humblewood Campaign Setting Box Set They are insightful and empathetic, but not to the pointof being socially exploitable. IamSposta. Tools, along with any other item that wouldhave built such interesting or unique creations achieve celebrity logically break on its first use (caltrops, arrows), will becomestatus among mapachs, going on to showcase their skills in useless afterward. Additionally, Vulpin's "Evasive" ability allows them to add their intelligence modifier to their dexterity saves. (Good) firmly planted on the soil. Speed. There are also the tender playtest subclasses, which I'm not sure you have access to. Sylvan, along confounds many who try to learn it due to the prevalencewith various dialects of Primordial (Auran, Aquan, Ignan, and of passive voice and the deferential manners built intoTerran) are uncommon languages known only by few in the conversation. Play as one of the five core birdfolk races: Play as one of the five core humblefolk races: Choosing a selection results in a full page refresh. (Chaotic) Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: one type of wind Musical Instrument Safety. Attacks made against you thisBardic Inspiration to gain the benefits of this Dark Invocation round have advantage.for 10 minutes. (2d4) lb.Raptor 2'11" +2d6 25 lb. (1d4) lb.Cervan (Pronghorn) 6'1" +2d10 120 lb. Melee, ranged, some can even cast spells! . The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. Each of these races come with their own strengths and weaknesses, bringing something quite unique to any party. When falling you can use yourreaction to spread your arms, stiffen your wing feathers, andslow your descent.